I thought this was a fairly decent game. There should have been a skill that lets you break through an enemy's blocking. And animals that are able to block doesn't make any sense, except for the giant turtles.
It made little sense that the wolves were the toughest enemies in the game. They should have appeared in the beginning along with the bandits, since wolves are typically low-level creatures in RPGs.
The quests were somewhat unimaginative and artificially lengthened gameplay. Killing 20 or so of each type of enemy was a grindfest for sure.